Submitted by Megan Rademeyer
Microsoft is once again teaming up with Code.org to support the Hour of Code. Although the activities on code.org/minecraft can be completed at no cost at any time, learners around the world are encouraged to be part of an initiative to get students learning the basics of coding during Computer Science Education Week – between 4 and 10 December 2017.
You may have got your learners doing the Minecraft themed Hour of Code activities last year, and if you would like to use these tutorials again, they are still available. This year, however, Minecraft is supporting the Hour of Code with a NEW Minecraft tutorial that introduces a new character: the Minecraft Agent! This tutorial is focused on helping students learn to write code that will help their Agent overcome obstacles. Using the Minecraft world they know and love, students of all ages and any experience level can learn the basics of coding, and how to use problem solving and critical thinking to achieve their goals.
Technology is constantly changing the way we navigate the world, and there is a growing need for students to build new skills to help them be successful in the future. In some cases, to prepare them for jobs and careers that don’t even exist yet. Coding is a way to empower young people, and gives them the tools they need to not only express themselves, but help them transform the way they think critically and solve complex problems. All young people deserve the opportunity to learn the skills they need to find their passions and succeed. Coding is a great way to help them go from simply interacting with technology – to creating it.
Sign up your centre to run an Hour of Code workshop here. You can use the free facilitator’s guide, quick tip sheet, and PowerPoint slides to lead your own Minecraft Hour of Code.
Continue the learning experience
Once complete, students can import their code into Minecraft: Education Edition to bring their own creations to life in the real game!
Hour of Code is organized by Code.org, a Microsoft YouthSpark grant recipient dedicated to expanding participation in computer science by making it available in more schools and increasing participation by women and other underrepresented students.